Unity Products:Amplify Impostors and Unity Products:Amplify Shader Editor/Vertex Tangent Sign: Difference between pages

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__NOTOC__
[[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]]
 
== Vertex Tangent Sign Node ==
 
The Vertex Tangent Sign node outputs the vertex tangent sign in object space, more specifically it outputs the W component of its vector. An interpolated value is outputted if connected to ports other than Vertex Offset or Vertex Normal.
 
<img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/VertexTangentSignNode.jpg">
<br/><font size="1">Nodes used:
[[Unity_Products:Amplify_Shader_Editor/World_Transform_Params|World Transform Params]],
[[Unity_Products:Amplify_Shader_Editor/Vertex_Normal|Vertex Normal]],
[[Unity_Products:Amplify_Shader_Editor/Vertex_Tangent|Vertex Tangent]],
[[Unity_Products:Amplify_Shader_Editor/Cross|Cross]],
[[Unity_Products:Amplify_Shader_Editor/Vertex_Tangent_Sign|Vertex Tangent Sign]],
[[Unity_Products:Amplify_Shader_Editor/Multiply|Multiply]]
</font>
{| class="wikitable" style="width: 100%;"
|-
! style="width: 10%;" | Output Port !! Description !! style="width: 10%;" | Type
|-
| Sign
| Returns the assigned vertex tangent sign value.
| Float


{|style="width:100%;"
|
* [[Unity_Products:Amplify_Impostors/Manual| Manual]]
* [[Unity_Products:Amplify_Impostors/Custom_Baking| Custom Baking]]
* [[Unity_Products:Amplify_Impostors/Lightmap_Baking| Lightmap Baking]]
* [[Unity_Products:Amplify_Impostors/Roadmap| Roadmap]]
* [[Unity_Products:Amplify_Impostors/Tutorials| Tutorials]]
|style="text-align:right;" | http://wiki.amplify.pt/images/ImpostorsImages/AI_Icon_128.png
|}
|}


[[Category:Editor Extensions]]
[[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]]
[[Category:Nodes]][[Category:Vertex Data]]

Revision as of 18:35, 14 November 2017

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Vertex Tangent Sign Node

The Vertex Tangent Sign node outputs the vertex tangent sign in object space, more specifically it outputs the W component of its vector. An interpolated value is outputted if connected to ports other than Vertex Offset or Vertex Normal.


Nodes used: World Transform Params, Vertex Normal, Vertex Tangent, Cross, Vertex Tangent Sign, Multiply

Output Port Description Type
Sign Returns the assigned vertex tangent sign value. Float

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