Unity Products:Amplify Shader Editor/Fog and Ambient Colors and Unity Products:Amplify Shader Editor/Fract: Difference between pages
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[[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] | |||
== Fract Node == | |||
The Fract Node outputs the fractional part of the value or of the individual components of vectors set on its [[#paramInput|Input]]. Internally what it does is something similar to '''Input - [[Unity_Products:Amplify_Shader_Editor/Floor|Floor]]( Input )''' which removes the integer part of the value leaving only the fractional one. | |||
<img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/FractGraphicNode.png"> | |||
<img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/FractNode.gif"> | |||
<br/><font size="1">Nodes used: | |||
[[Unity_Products:Amplify_Shader_Editor/World_Position|World Position]], | |||
[[Unity_Products:Amplify_Shader_Editor/Scale|Scale]], | |||
[[Unity_Products:Amplify_Shader_Editor/Fract|Fract]] | |||
</font> | |||
{| class="wikitable" style="width: 100%;" | |||
|- | |||
! style="width: 10%;" | Node Parameter !! Description !! style="width: 10%;" | Default Value | |||
|- style="background: #e5e5e5;" | | |||
| id="paramInput" | Input | |||
| Value to be used in the ''Fract'' calculation. Only visible if the respective input port is not connected. | |||
| 0 | |||
|} | |||
{| class="wikitable" style="width: 100%;" | |||
|- | |||
! style="width: 10%;" | Input Port !! Description !! style="width: 10%;" | Type | |||
|- | |||
| ''Input'' | |||
| Value to be used in the ''Fract'' calculation. | |||
| Float <sup id="ref1">[[#anchor|[1]]]</sup> | |||
|} | |||
---- | |||
# <span id="anchor1">'''[[#ref1|^]]'''</span> Port automatically adapts to all connection types except Matrices and [[Unity Products:Amplify Shader Editor/Texture Object|Sampler]] types. | |||
[[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] | [[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] | ||
[[Category:Nodes]][[Category: | [[Category:Nodes]][[Category:Math Operators]] |
Revision as of 18:32, 6 November 2017
Fract Node
The Fract Node outputs the fractional part of the value or of the individual components of vectors set on its Input. Internally what it does is something similar to Input - Floor( Input ) which removes the integer part of the value leaving only the fractional one.
Nodes used:
World Position,
Scale,
Fract
Node Parameter | Description | Default Value |
---|---|---|
Input | Value to be used in the Fract calculation. Only visible if the respective input port is not connected. | 0 |
Input Port | Description | Type |
---|---|---|
Input | Value to be used in the Fract calculation. | Float [1] |