Unity Products:Amplify Shader Editor/Ceil

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Ceil Node

The Ceil Node rounds UP the input to the nearest integer value of a scalar or of the individual components of vectors.


Nodes used: World_Position, Scale, Ceil

Node Parameter Description Default Value
Input Value to be used in the Ceil calculation. Only visible if the respective input port is not connected. 0
Input Port Description Type
Input Value to be used in the Ceil calculation. Float [1]



  1. ^ Port automatically adapts to all connection types except Sampler types.

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