Unity Products:Amplify Shader Editor/Common Transform Matrices: Difference between revisions
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Revision as of 15:40, 24 August 2021
Common Transform Matrices Node
The Common Transform Matrices node outputs the selected matrix on its Matrix option.
NOTE: We advise using either the Transform Position or Transform Direction as they are easier to use and you wont need to do an explicit multiplication between matrix and position/direction value.
Node Parameter | Description | Default Value |
---|---|---|
Matrix | Selects which matrix to output.
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Model View Projection |
Output Port | Description | Type |
---|---|---|
Out | Selected common transform matrix. | Matrix4x4 |