Unity Products:Amplify Shader Editor/Cos

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Cos Node

The Cos node outputs the cosine of the value specified on its Input. The input value must be in radians unit system.

Cos on multi-channel data types generates an output of the same type with the operator applied per-channel.


Nodes used: Float, PI, Vertex TexCoord, Multiply, Cos, Scale And Offset

Node Parameter Description Default Value
Input Value to be used on the Cosine calculation. Only visible if the respective input port is not connected. 0
Input Port Description Type
Input Value to be used on the Cosine calculation. Float [1]



  1. ^ Port automatically adapts to all connection types except Matrices and Sampler types.

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