Unity Products:Amplify Shader Editor/DDX
The DDX node outputs the partial derivatives of the specified Input value with respect to the screen space x-coordinate.
NOTE: For further information on how the derivatives are calculated please check the following link.
Nodes used: World Normal, DDX
|Node Parameter||Description||Default Value|
|Input||Value to be used in the DDX operation from which the variation in x will be calculated. Only visible if the respective input port is not connected.||0|
|Input||Value to be used in the DDX from which the variation in x will be calculated.||Float |