Unity Products:Amplify Shader Editor/Max

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Max Node

The Max node compares two values A and B and outputs the maximum value between them.

NOTE: Max between multi-channel data types are done per-channel. If A and B have different channel amounts a cast is done to match the one with the most amount of channels.


Nodes used: Texture Sample, Float, Max

Node Parameter Description Default Value
A First value of the maximum operation. Only visible if the respective input port is not connected. 0
B Second value of the maximum operation. Only visible if the respective input port is not connected. 0


Input Port Description Type
A First value of the maximum operation. Float [1]
B Second value of the maximum operation. Fully outputted when Alpha = 1. Float [1]

  1. ^ Port automatically adapts to all connection types except Matrices and Sampler types.

Math Operators - Max/Min/Clamp

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