Unity Products:Amplify Shader Editor/Posterize

From Amplify Creations Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Back to Node List

PosterizeNode

The Posterize node calculates a Posterization effect over the value specified into the RGB property which converts continuous gradations of tones into multiple regions of fewer tones. Amount of different tones is controlled by the Power


Nodes used: Texture Sample, Float, Posterize

Node Parameter Description Default Value
Power Value between [1,256] which defines strength of the posterization effect. The greater the value lesser are the used tones.

Only visible if the respective input port is not connected.

0


Input Port Description Type
RGB Value to be posterized. Vector 3
Power Value between [1,256] which defines strength of the posterization effect. The greater the value lesser are the used tones. Float


Back to Node List