Unity Products:Amplify Shader Editor/Projector Clip Matrix: Difference between revisions
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Latest revision as of 00:06, 2 December 2023
Projector Clip Matrix node
The Projector Clip Matrix node outputs a matrix that contains projection information on the projector used by the current object.
This node is typically used to create texture coordinates from Vertex Position and sample custom falloff color values from 1D textures.
Please check the AmplifyShaderEditor > Examples > Projectors sample for a example of usage.
NOTE: This node should only be used when working with Unity Projectors
Output Port | Description | Type |
---|---|---|
Out | Returns projector clip matrix value. | Matrix4x4 |