Unity Products:Amplify Shader Editor/Switch by Face
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Revision as of 12:29, 2 November 2017 by Amplify RnD Rick (talk | contribs)
Switch by Face Node
The Switch by Face outputs relays one of its inputs according to if the rendered surface is facing the camera ( Front ) or facing away from the camera ( Back ).
Nodes used:
Color,
Switch by Face,
Vector3,
Float
Node Parameter | Description | Default Value |
---|---|---|
Front | Value to be used on front faces. Only visible if the respective input port is not connected. | 0 |
Back | Value to be used on back faces. Only visible if the respective input port is not connected. | 0 |
Input Port | Description | Type |
---|---|---|
Front | Value to be used on front faces. | Float [1] |
Back | Value to be used on back faces. | Float [1] |