Unity Products:Amplify Shader Editor/Tutorials/Amplify Streams

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List of all recorded streams sorted by most recent to older

Amplify Creations Dev Stream #6 - Normal Reconstruction

This time we learn how reconstruct normals for shaders that have modified vertices, learn simple and quick solutions as well others for more complicated cases.

Files: https://drive.google.com/open?id=1W7VFR080V-tUM6kI2-B3DfOtIztHcMy9

Amplify Creations Dev Stream #5 - Shader Functions and Shortcuts

In this stream we look at how you can create shader functions with options and even different subtitles. We also covered all ASE shortcuts including some that are often missed.

Files: https://drive.google.com/open?id=16fr43JMTXX0WP_QmnjfIwCqDXy6up6vr

Amplify Creations Dev Stream #4 - Outline Toon Shading in LW/URP

Learn how to create a toon shader from scratch in Legacy and LW/URP pipelines with the typical cell-shaded style with object outline with some extra questions on the side.

Files: https://drive.google.com/open?id=1VdnfsdbeQVgGBt1OxwzHWGiNZ4VA0LC8

Amplify Creations Dev Stream #3 - Custom Lighting Breakdown

Discussion of how Unity's rendering system works and how can you create custom lighting shaders that work in the Legacy system and SRP

Files: https://drive.google.com/open?id=1GLXpXBxyi81YpBKErT8LaEnrdA6FcZxU

Amplify Creations Dev Stream #2 - Omni Decals

Learn how to create Omni and Planar Decal shaders.

Files: https://drive.google.com/open?id=1T3fBAA6jE-RYrvj11WQ168jOtj42wKiM

Amplify Creations Dev Stream #1 - Lit Particle Smoke

Walk-through of a cool Lit Particle Smoke ASE shader.

Files: https://drive.google.com/open?id=1HvtyNKVDKuW-F8pevOeemZ3o6C0jo1fw