Unity Products:Amplify Shader Editor/Tutorials/SSS For Foliage: Difference between revisions

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(Created page with "{{#evt: service=youtube |id=https://youtu.be/RPkhbjmmvS0 |alignment=right }} Making a Subsurface Scattering Foliage Shader in Unity, without using Raytracing. Category:Tut...")
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Revision as of 10:45, 28 August 2018

Making a Subsurface Scattering Foliage Shader in Unity, without using Raytracing.