Unity Products:Amplify Shader Editor/Tutorials/SSS For Foliage: Difference between revisions
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ampwiki>Amplify Borba (Created page with "{{#evt: service=youtube |id=https://youtu.be/RPkhbjmmvS0 |alignment=right }} Making a Subsurface Scattering Foliage Shader in Unity, without using Raytracing. Category:Tut...") |
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Revision as of 10:45, 28 August 2018
Making a Subsurface Scattering Foliage Shader in Unity, without using Raytracing.