Unity Products:Amplify Shader Editor/Vertex Bitangent

From Amplify Creations Wiki
Revision as of 18:40, 14 November 2017 by ampwiki>Amplify Borba
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Back to Node List

Vertex Bitangent Node

The Vertex Bitangent node outputs the vertex bitangent vector in object space already taking object and tangent sign into consideration. A bitangent vector is the result of the Cross Product between Vertex Normal and Vertex Tangent which is a unit vector perpendicular to both vectors at a given point..
An interpolated value is outputted if connected to ports other than Vertex Offset or Vertex Normal.


Nodes used: Vertex Bitangent

Output Port Description Type
XYZ Returns the assigned vertex bitangent value. Float3
X Returns only the X component of the vertex bitangent value. Float
Y Returns only the Y component of the vertex bitangent value. Float
Z Returns only the Z component of the vertex bitangent value. Float

Back to Node List