Unity Products:Amplify Shader Editor/Vertex To Fragment

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Vertex To Fragment Node

The Vertex To Fragment node allows data to be calculated on the vertex function and transferred to the surface/fragment via interpolators.

Nodes used: Texture Sample, Word Normal, World Space Light Dir, Dot, Float, Power, Vertex To Fragment, Light Attenuation, Light Color, Multiply

Input Port Description Type
(VS) In Value to be transferred to surface/fragment function. Float

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