http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/World_Space_Light_Pos&feed=atom&action=historyUnity Products:Amplify Shader Editor/World Space Light Pos - Revision history2024-03-28T21:11:42ZRevision history for this page on the wikiMediaWiki 1.40.1http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/World_Space_Light_Pos&diff=749&oldid=prevAmplifyWiki: 1 revision imported2023-12-02T00:06:23Z<p>1 revision imported</p>
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</td></tr></table>AmplifyWikihttp://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/World_Space_Light_Pos&diff=748&oldid=prevampwiki>Amplify RnD Rick at 10:42, 3 November 20172017-11-03T10:42:30Z<p></p>
<p><b>New page</b></p><div>[[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]]<br />
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== World Space Light Pos Node ==<br />
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The World Space Light Pos node outputs either a normalized light direction vector or a light position in world space coordinates, according to the current light type.<br/><br />
For directional lights the [[#paramDirPos|Dir/Pos]] output will specify a world space direction and [[#paramType|Type]] will be set to '''0'''. For other light types the Dir/Pos output will specify a world space position and Type will be set to '''1'''.<br />
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<img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/WorldSpaceLightPosNode.jpg"><br />
<br/><font size="1">Nodes used: <br />
[[Unity_Products:Amplify_Shader_Editor/World_Space_Light_Pos|World Space Light Pos]],<br />
[[Unity_Products:Amplify_Shader_Editor/World_Normal|World Normal]],<br />
[[Unity_Products:Amplify_Shader_Editor/Dot|Dot]],<br />
[[Unity_Products:Amplify_Shader_Editor/Saturate|Saturate]],<br />
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{| class="wikitable" style="width: 100%;"<br />
|- <br />
! style="width: 10%;" | Output Port !! Description !! style="width: 10%;" | Type<br />
|- <br />
| id="paramDirPos" | Dir/Pos<br />
| Returns either a light direction or position in world space coordinates according to current light type.<br />
| Float3<br />
|- <br />
| id="paramType" | Type<br />
| Indicates type of light. Returns 0 for directional lights and 1 for all other types.<br />
| Float<br />
|}<br />
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[[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]]<br />
[[Category:Nodes]][[Category:Light]]</div>ampwiki>Amplify RnD Rick