Unity Products:Amplify Shader Editor/World To Object Matrix: Difference between revisions

From Amplify Creations Wiki
Jump to navigation Jump to search
ampwiki>Amplify RnD Rick
No edit summary
 
m (1 revision imported)
 
(No difference)

Latest revision as of 00:06, 2 December 2023

Back to Node List

World To Object Matrix Node

The World To Object Matrix node outputs the current inverse model matrix which can be used to transform either a position or direction vector from world space to object/local space.

NOTE: We advise using either the Transform Position or Transform Direction as they are easier to use and you wont need to do an explicit multiplication between matrix and position/direction value.

Output Port Description Type
Out Returns current inverse model matrix value. Matrix4x4


Back to Node List