Unity Products:Amplify Shader Editor/Saturate: Difference between revisions
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Latest revision as of 00:06, 2 December 2023
Saturate Node
The Saturate Node outputs a value or individual components of vectors set on its Input saturated to a [0 1] range.
- 0: This value is returned if Input is less than 0
- Input: This value is returned if value is between 0 and 1
- 1: This value is returned if value greater than 1
Nodes used:
Float,
Texture Coordinates,
Saturate,
Texture Sample
Node Parameter | Description | Default Value |
---|---|---|
Input | Value to be used in the Saturate calculation. Only visible if the respective input port is not connected. | 0 |
Input Port | Description | Type |
---|---|---|
Input | Value to be used in the Saturate calculation. | Float [1] |
Math Operators - Saturate |