Unity Products:Amplify Shader Editor/Subtract: Difference between revisions
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Latest revision as of 00:06, 2 December 2023
Subtract Node
The Subtract Node ( shortcut: S key ) does an arithmetic subtraction where A is subtracted by B or ( A - B ).
Subtraction between multi-channel data types are done per-channel. If A and B have different channel amounts a cast is done to match the one with the most amount of channels.
Note: Subtraction is not commutative so value's order is important.
Nodes used:
Texture Sample,
Subtract
Node Parameter | Description | Default Value |
---|---|---|
A | The minuend, the value you want to subtract from. Only visible if the respective input port is not connected. | 0 |
B | The subtrahend, the value you want to be subtracted by. Only visible if the respective input port is not connected. | 0 |
Input Port | Description | Type |
---|---|---|
A | The minuend, the value you want to subtract from. | Float [1] |
B | The subtrahend, the value you want to be subtracted by. | Float [1] |
Math Operators - Subtract/Divide |