Unity Products:Amplify Shader Editor/Desaturate
Desaturate Node
The Desaturate node transforms the value specified into the RGB property into shades of gray according to a percentage specified by the Fraction property.
Nodes used:
Texture Coordinates,
Float,
Texture Object,
Texture Sample,
Desaturate,
If
| Node Parameter | Description | Default Value |
|---|---|---|
| RGB | Value to be desaturated. Only visible if the respective input port is not connected. | 0,0,0 |
| Fraction | Amount of desaturation to be applied into the source value. Should be a value between [0 1] where 0 applies no desaturation and 1 is fully desaturated.
Only visible if the respective input port is not connected. |
0 |
| Input Port | Description | Type |
|---|---|---|
| RGB | Value to be desaturated. | Vector 3 |
| Fraction | Amount of desaturation to be applied into the source value. Should be a value between [0 1] where 0 applies no desaturation and 1 is fully desaturated. | Float |