Unity Products:Amplify Shader Editor/Compare

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Compare Node

The Compare node compares two float inputs A and B and outputs a value from on one of its inputs True or False according to the comparison result.


Nodes used: World Position, Float, World Normal, Vertex TexCoord, Compare

Node Parameter Description Default Value
Compare Op Selects compare operation to apply to inputs
  • Equal: Outputs value connected to True if A equals B, else outputs value connected to False
  • Not Equal: Outputs value connected to True if A is not equal to B, else outputs value connected to False
  • Greater: Outputs value connected to True if A is greater than B, else outputs value connected to False
  • Greater Or Equal: Outputs value connected to True if A greater or equal than B, else outputs value connected to False
  • Less: Outputs value connected to True if A is less than B, else outputs value connected to False
  • Less Or Equal: Outputs value connected to True if A is less or equal than B, else outputs value connected to False
Equal
A First value of the comparison operation. Only visible if the respective input port is not connected. 0
B Second value of the comparison operation. Only visible if the respective input port is not connected. 0


Input Port Description Type
A First value of the comparison operation. Float
B Second value of the comparison operation. Float
True Value to be outputted if comparison result is true. Float [1]
False Value to be outputted if comparison result is false. Float [1]

  1. ^ Port automatically adapts to all connection types except Sampler types.

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