Unity Products:Amplify Shader Editor/Determinant
Determinant Node
The Determinant node calculates the determinant float value from a matrix specified on its Input. This value, among other things, determines if this particular matrix has an inverse ( if > 0 ) and is used on its calculation.
NOTE: Since all Amplify Shader Editor matrices can only be 3x3 or 4x4 square matrices determinants call be calculated from all of them.
Input Port | Description | Type |
---|---|---|
Input | Matrix from which vector value is to be retrieved. | Matrix3x3/4x4 |