Unity Products:Amplify Shader Editor/Radians

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Revision as of 15:24, 9 November 2017 by ampwiki>Kebrus
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Radians Node

The Radians node converts a angle value in degrees angle units given by its Input to radian angle units.
Radians on multi-channel data types generates an output of the same type with the operator applied per-channel.


Nodes used: Vertex TexCoord, Vector2, Float, Radians, Rotator, Texture Sample

Node Parameter Description Default Value
Input Angle value in degrees to be converted to radians. Only visible if the respective input port is not connected. 0


Input Port Description Type
Input Angle value in degrees to be converted to radians. Float [1]

  1. ^ Port automatically adapts to all connection types except Matrices and Sampler types.

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