Unity Products:Amplify Shader Editor/Saturate

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Revision as of 12:26, 5 February 2018 by ampwiki>Amplify Borba
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Saturate Node

The Saturate Node outputs a value or individual components of vectors set on its Input saturated to a [0 1] range.

  • 0: This value is returned if Input is less than 0
  • Input: This value is returned if value is between 0 and 1
  • 1: This value is returned if value greater than 1


Nodes used: Float, Texture Coordinates, Saturate, Texture Sample

Node Parameter Description Default Value
Input Value to be used in the Saturate calculation. Only visible if the respective input port is not connected. 0
Input Port Description Type
Input Value to be used in the Saturate calculation. Float [1]



  1. ^ Port automatically adapts to all connection types except Matrices and Sampler types.

Math Operators - Saturate

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