Unity Products:Amplify Shader Editor/Screen Position
Screen Position Node
The Screen Position node outputs the screen position of the current pixel. According to the selected Type parameter the position value can be either in Screen Coordinates, [ 0, Screen Width - 1 ] for X axis and [ 0, Screen Height -1 ] for Y axis, or in a normalized [0,1] range for both axis.
Nodes used:
Screen Position,
Screen Params,
Texel Size,
Multiply,
Component Mask,
Texture Sample
Node Parameter | Description | Default Value |
---|---|---|
Type | Defines how the screen position value should be presented
|
Normalized |
Output Port | Description | Type |
---|---|---|
XYZW | Returns the Screen Position value | Float4 |
X | Returns only the X component of the Screen Position | Float |
Y | Returns only the Y component of the Screen Position | Float |
Z | Returns only the Z component of the Screen Position | Float |
W | Returns only the W component of the Screen Position | Float |