Unity Products:Amplify Shader Editor/Sign

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Sign Node

The Sign Node outputs either one, zero or negative one according to the signal of the value or of the individual components of vectors set on its Input.

  • 1: This value is returned if Input is positive
  • 0: This value is returned if Input equals to zero
  • -1: This value is returned if Input is negative


Nodes used: World Normal, Sign


Node Parameter Description Default Value
Input Value to be used in the Sign calculation. Only visible if the respective input port is not connected. 0
Input Port Description Type
Input Value to be used in the Sign calculation. Float [1]



  1. ^ Port automatically adapts to all connection types except Matrices and Sampler types.

Math Operators - Sign and Absolute

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