Unity Products:Amplify Shader Editor/Sin Time

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Revision as of 09:56, 15 November 2017 by ampwiki>Amplify Borba
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Sin Time Node

The Sin Time node outputs an animated sine wave with values varying between -1 and 1 using Unity internal time in seconds as its angle.


Nodes used: Color, Sin Time, Float, Scale And Offset, Lerp

Output Port Description Type
Output Returns the original animated sine vector as given by Unity. Float4
t/8 Returns the animated sine value scaled by a factor of 0.125 (8x slower). Float
t/4 Returns the animated sine value scaled by a factor of 0.25 (4x slower). Float
t/2 Returns the animated sine value scaled by a factor of 0.5 (2x slower). Float
t Returns the unscaled animated sine value. Float


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