Unity Products:Amplify Shader Editor/Trunc

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Trunc Node

The Trunc Node truncates a floating-point value to the integer component or each individual components of vector values.


Nodes used: World Position, Scale, Trunc

Node Parameter Description Default Value
Input Value to be used in the Trunc calculation. Only visible if the respective input port is not connected. 0
Input Port Description Type
Input Value to be used in the Trunc calculation. Float [1]



  1. ^ Port automatically adapts to all connection types except Sampler types.

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