Unity Products:Amplify Shader Editor/Texture 0 Matrix and Unity Products:Amplify Shader Editor/Tutorials/PolyToots BurningDissolve Part1: Difference between pages

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<img style="float:left; margin-right:10px;" src="http://wiki.amplify.pt/images/Nodes/Texture0Matrix.jpg">
In this Unity shader tutorial, we're taking a look at advancing the dissolve techniques you may have already seen, by creating a material that can burn any object, and then disintegrate it into nothingness.
[[Unity Products:Amplify Shader Editor/Texture 0 Matrix|'''Texture 0 Matrix''']]


Texture 0 Matrix
[[Category:Tutorials]][[Category:Nodes]]
 
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[[Category:Nodes]][[Category:Matrix Transform]]

Revision as of 14:06, 27 September 2018

In this Unity shader tutorial, we're taking a look at advancing the dissolve techniques you may have already seen, by creating a material that can burn any object, and then disintegrate it into nothingness.