Unity Products:Amplify Shader Editor/Tutorials/PolyToots Teleportation Part2 and Unity Products:Amplify Shader Editor/Tutorials/PolyToots Unity Bulge Deformation: Difference between pages

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In this final part we're hooking up the last of our nodes that will control emission and vertex offsets, we also change up our noise setup to show you how versatile these nodes can be.
Hello and welcome to a new Unity shader tutorial with the amplify shader editor, we're taking a look at a few vertex deformation examples and kicking it all off with bulging a mass out of your mesh and having it scroll through like it was some cartoony fat mouse trying to escape through some pipes.


[[Category:Tutorials]][[Category:Nodes]]
[[Category:Tutorials]][[Category:Nodes]]

Revision as of 09:58, 7 July 2020

Hello and welcome to a new Unity shader tutorial with the amplify shader editor, we're taking a look at a few vertex deformation examples and kicking it all off with bulging a mass out of your mesh and having it scroll through like it was some cartoony fat mouse trying to escape through some pipes.