Unity Products:Amplify Shader Editor/Tutorials/PolyToots Unity Bulge Deformation and Unity Products:Amplify Shader Editor/Tutorials/PolyToots Volumetric Particles: Difference between pages

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Hello and welcome to a new Unity shader tutorial with the amplify shader editor, we're taking a look at a few vertex deformation examples and kicking it all off with bulging a mass out of your mesh and having it scroll through like it was some cartoony fat mouse trying to escape through some pipes.
In this video we're looking at upgrading our particles in unity by creating a simplistic-ish shader with amplify shader editor. It aims to re-create the volumetric effects of modern particle systems whereby light actually has a proper effect on our particles.


[[Category:Tutorials]][[Category:Nodes]]
[[Category:Tutorials]][[Category:Nodes]]

Revision as of 09:59, 7 July 2020

In this video we're looking at upgrading our particles in unity by creating a simplistic-ish shader with amplify shader editor. It aims to re-create the volumetric effects of modern particle systems whereby light actually has a proper effect on our particles.