Unity Products:Amplify Shader Editor/Debug Switch

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Debug Switch Node

The Debug Switch outputs one of its inputs according to the current selected option. This value cannot be later changed in build time as only the current selected switch option input port is analyzed and its source code is generated.
NOTE: This is a Debug node which only generates the source for the selected port. This means that no properties are generated for other ports and information might be lost.


Nodes used: Color, Debug Switch

Node Parameter Description Default Value
Max Amount Max amount of switch options. Determines amount of available input ports ( may be between 2 and 8 ). 2
Current Current selected switch option In 0


Input Port Description Type
In # Value to be set on the output if # is set as toggle value. Float [1]

  1. ^ Port automatically adapts to all connection types except Sampler types.

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