Unity Products:Amplify Shader Editor/Object Space View Dir: Difference between revisions
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Latest revision as of 00:06, 2 December 2023
Object Space View Dir Node
The Object Space View Dir node calculates a non-normalized direction in object/local space from a position also in object/local space given by its Input towards the camera. This node will also return the direction from the current game object to the camera if Input is left unconnected and its default internal value of (0,0,0,1) is used.
Node Parameter | Description | Default Value |
---|---|---|
Input | Position in object/local space. Only visible if the respective input port is not connected. | 0,0,0,1 |
Input Port | Description | Type |
---|---|---|
Input | Position in object/local space. | Float4 |
Output Port | Description | Type |
---|---|---|
XYZ | Returns the non-normalized direction in object/local space from the specified position towards the camera. | Float3 |
X | Returns only the X component of the calculated direction. | Float |
Y | Returns only the Y component of the calculated direction. | Float |
Z | Returns only the Z component of the calculated direction. | Float |