Unity Products:Amplify Shader Editor/Post Processing Stack

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Product Page - Included Shaders - Manual - Shader Functions - Tutorials - API - Shader Templates - Post Processing Stack - Scriptable Rendering Pipeline - Nodes - Community Nodes

Post Processing Stack

Introduction

Amplify Shader Editor allows the user to create post-processing effects compatible with Unity's Post-Processing Stack V2. In order to start creating your shaders you'll first need to import the AmplifyShaderEditor > Plugins > EditorResources > Templates > PPStackTemplates Unity Package. This will enable the Post-Processing template to be enable for selection on your Node Properties shader type.

[Image]

From there you can create your shader as any other regular ASE shader.

ASE PPS Tool