http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Tutorials/PolyToots_BurningDissolve_Part3&feed=atom&action=historyUnity Products:Amplify Shader Editor/Tutorials/PolyToots BurningDissolve Part3 - Revision history2024-03-28T19:09:00ZRevision history for this page on the wikiMediaWiki 1.40.1http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Tutorials/PolyToots_BurningDissolve_Part3&diff=651&oldid=prevAmplifyWiki: 1 revision imported2023-12-02T00:06:22Z<p>1 revision imported</p>
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</td></tr></table>AmplifyWikihttp://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Tutorials/PolyToots_BurningDissolve_Part3&diff=650&oldid=prevampwiki>Amplify Borba: Created page with "{{#evt: service=youtube |id=https://youtu.be/fNQAtPrZX-4 |alignment=right }} In this Unity shader tutorial, we're taking a look at advancing the dissolve techniques you may h..."2018-09-27T14:09:07Z<p>Created page with "{{#evt: service=youtube |id=https://youtu.be/fNQAtPrZX-4 |alignment=right }} In this Unity shader tutorial, we're taking a look at advancing the dissolve techniques you may h..."</p>
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In this Unity shader tutorial, we're taking a look at advancing the dissolve techniques you may have already seen, by creating a material that can burn any object, and then disintegrate it into nothingness. <br />
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[[Category:Tutorials]][[Category:Nodes]]</div>ampwiki>Amplify Borba