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  • ...of complex high polycount objects made from flat and simple polygons, that render a fake version of the original object (hence the name). ...ink of them as a camera facing cardboard version of the object you want to render. ...
    21 KB (3,332 words) - 00:05, 2 December 2023
  • Shader Model 5.0 not supported, will render black; use 3.0. ...You could probably fix this by having different water shaders in different render queues. ...
    21 KB (3,242 words) - 00:06, 2 December 2023
  • ...blog post] and [https://forum.unity.com/threads/feedback-wanted-scriptable-render-pipelines.470095/ forum thread]. Load the latest official Unity release and select Universal Render Pipeline, or similar equivalent depending on your current Unity version. ...
    31 KB (4,646 words) - 00:05, 2 December 2023
  • ...blog post] and [https://forum.unity.com/threads/feedback-wanted-scriptable-render-pipelines.470095/ forum thread]. Load the latest official Unity release and select Universal Render Pipeline, or similar equivalent depending on your current Unity version. ...
    32 KB (4,810 words) - 00:06, 2 December 2023
  • ...Unity provided converter, else the DemoScene and all other Materials will render pink/magenta. ...om.unity.render[email protected]/manual/upgrading-your-shaders.html Render Pipeline Wizard] ...
    27 KB (4,075 words) - 00:05, 2 December 2023
  • ...ectly in the Node Properties tab, you can add your own category by using a forward slash (/) separator. Keep in mind that shader file names are unique and hav ...er Name: Editable text box, defines the name and path of the shader. Use a forward slash "/" to define its category and name; e.g. UserSamples/EnvironmentGrad ...
    51 KB (8,089 words) - 00:06, 2 December 2023
  • * Fixed issue on Emission color being added over Forward Add pass when using 'Standard Surface Light' node * Custom Render Texture Rain ...
    152 KB (22,096 words) - 00:06, 2 December 2023