Unity Products:Amplify Shader Editor/DDX: Difference between revisions
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Revision as of 18:09, 6 November 2017
DDX Node
The DDX node outputs the partial derivatives of the specified Input value with respect to the screen space x-coordinate.
NOTE: For further information on how the derivatives are calculated please check the following link.
Nodes used:
World Normal,
DDX
Node Parameter | Description | Default Value |
---|---|---|
Input | Value to be used in the DDX operation from which the variation in x will be calculated. Only visible if the respective input port is not connected. | 0 |
Input Port | Description | Type |
---|---|---|
Input | Value to be used in the DDX from which the variation in x will be calculated. | Float [1] |