Unity Products:Amplify Shader Editor/Primitive ID: Difference between revisions

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Latest revision as of 00:06, 2 December 2023

Primitive ID Node

The Primitive ID node outputs the unique Id for each of the model primitives/triangles.
NOTE: Not available on Surface type shader type.


Nodes used: Primitive ID, Float, Multiply, Fract

Output Port Description Type
Out Returns current primitive/triangle ID value. Int


Back to Node List