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- [[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] <img class="responsive-img" src="http://wiki.amplify.pt/images/Nodes/TransposeModelViewMatrix.jpg"> ...635 bytes (84 words) - 00:06, 2 December 2023
- [[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] <img class="responsive-img" src="http://wiki.amplify.pt/images/Nodes/CameraToWorldMatrix.jpg"> ...2 KB (228 words) - 00:06, 2 December 2023
- [[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] <br/><font size="1">Nodes used: ...1 KB (202 words) - 00:06, 2 December 2023
- [[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] <img class="responsive-img" src="http://wiki.amplify.pt/images/Nodes/DecodeViewNormalStereo.jpg"> ...972 bytes (126 words) - 00:06, 2 December 2023
- [[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] [[Category:Nodes]][[Category:Fog and Ambient]] ...152 bytes (22 words) - 00:06, 2 December 2023
- [[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] <br/><font size="1">Nodes used: ...2 KB (258 words) - 00:06, 2 December 2023
- [[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] <img class="responsive-img" src="http://wiki.amplify.pt/images/Nodes/ObjectSpaceViewDir.jpg"> ...2 KB (226 words) - 00:06, 2 December 2023
- [[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] <br/><font size="1">Nodes used: ...2 KB (355 words) - 00:06, 2 December 2023
- [[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] ...lar [[Unity_Products:Amplify_Shader_Editor/Texture_Object|Texture Object]] nodes and have only one Output port called Tex, as selecting a Color property wil ...3 KB (383 words) - 00:06, 2 December 2023
- [[Category:Tutorials]][[Category:Nodes]] ...327 bytes (51 words) - 00:06, 2 December 2023
- [[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] <img class="responsive-img" src="http://wiki.amplify.pt/images/Nodes/CompareAGreaterB.jpg"> ...2 KB (353 words) - 00:06, 2 December 2023
- [[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] <img class="responsive-img" src="http://wiki.amplify.pt/images/Nodes/ViewProjectionMatrix.jpg"> ...1 KB (142 words) - 00:06, 2 December 2023
- [[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] [[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] ...1 KB (185 words) - 00:06, 2 December 2023
- [[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] <img class="responsive-img" src="http://wiki.amplify.pt/images/Nodes/GlobalArray.jpg"> ...4 KB (568 words) - 00:06, 2 December 2023
- [[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] <br/><font size="1">Nodes used: ...1 KB (197 words) - 00:06, 2 December 2023
- |http://wiki.amplify.pt/images/Nodes/ParallaxMapping.jpg You can stack several Parallax Mapping nodes for added detail. ...2 KB (360 words) - 00:06, 2 December 2023
- [[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] <br/><font size="1">Nodes used: ...3 KB (436 words) - 00:06, 2 December 2023
- [[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] ...] nodes. Instead needlessly duplicating textures, you can use one of these nodes to reference it directly. Another use for it would be to pass the reference ...6 KB (858 words) - 00:06, 2 December 2023
- [[Unity_Products:Amplify_Shader_Editor/Nodes | Back to Node List]] <br/><font size="1">Nodes used: ...2 KB (333 words) - 00:06, 2 December 2023
- [[Category:Tutorials]][[Category:Nodes]] ...256 bytes (38 words) - 00:06, 2 December 2023