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Texture Transform node
The Texture Transform node gives access to a texture tiling and offset as it is set over the material inspector.
Tiling and Offset modifies the texture coordinates like described on this simple equation: TexCoord = TexCoord*Tiling + Offset
Node Parameter |
Description |
Default Value
|
Reference
|
Reference to an already created Texture Object or Texture Sample on graph to which to retrieve the information.
|
-
|
Instanced
|
Tries to retrieve the transform information as an instanced property.
|
-
|
Output Port |
Description |
Type
|
Tiling
|
Tiling information as set on material properties
|
Float2
|
Offset
|
Offet information as set on material properties
|
Float2
|
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