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  • ...ector and surface [[#paramNormal|Normal]] vector. Internally the reflected vector is calculated via the expression '''Incident - 2 * Normal * [[Unity_Product ...Normal vector should be normalized since this way the resulting reflected vector will have the same length as the original Incident one. ...
    2 KB (308 words) - 00:06, 2 December 2023
  • The Position From Transform node retrieves the position vector from a 4x4 transform matrix set on its [[#paramInput|''Input'']] which effe | Position vector retrieved from transform matrix. ...
    2 KB (211 words) - 00:06, 2 December 2023
  • == Vector From Matrix Node == The Vector From Matrix node retrieves either a row or column according to its selected ...
    2 KB (304 words) - 00:06, 2 December 2023
  • The Length node outputs the euclidean length of the [[#paramInput|Input]] vector which can be seen as the following operation '''[[Unity_Products:Amplify_Sh | Vector for which the length will be calculated. Only visible if the respective inp ...
    2 KB (210 words) - 00:06, 2 December 2023
  • * '''Vector 2:''' Two dimensional vector * '''Vector 3:''' Three dimensional vector ...
    2 KB (329 words) - 00:06, 2 December 2023
  • ...iven [[#paramIncident|Incident]] vector, a surface [[#paramNormal|Normal]] vector and a ratio of [[#paramEta|Index of Refractions]] at the surface's interfac Both Normal and Incident vector should be normalized. ...
    2 KB (343 words) - 00:06, 2 December 2023
  • == Matrix From Vector Node == The Matrix From Vector node creates and outputs a matrix from vectors specified by its input param ...
    3 KB (400 words) - 00:06, 2 December 2023
  • The Normalize node ''( shortcut: N key )'' calculates a normalized vector of the one specified at its [[#paramInput|Input]] which has the same direct | Vector to be normalized. Only visible if the respective input port is not connecte ...
    2 KB (237 words) - 00:06, 2 December 2023
  • ...ation between two three dimensional/Float3 vectors which generates another vector.<br/> ...g vector will be perpendicular to both of them and will represent a normal vector for the plane they produce. ...
    2 KB (295 words) - 00:06, 2 December 2023
  • The Transform Direction node transforms a given direction vector between different spaces.<br> | Current space from which input vector is on. ...
    3 KB (464 words) - 00:06, 2 December 2023
  • [[#Logical Operators|Logical Operators]]<br> [[#Math Operators|Math Operators]]<br> ...
    15 KB (2,035 words) - 00:06, 2 December 2023
  • The Append node ''( shortcut: V key )'' outputs a vector which results of the combination of channels from different input sources. | Defines resulting vector data type. This option has a direct impact on the amount of available input ...
    3 KB (384 words) - 00:06, 2 December 2023
  • ...onent of [[#paramB|B]] is greater or equal than the value or corresponding vector component of [[#paramA|A]]. Otherwise it will return 0. [[Category:Nodes]][[Category:Math Operators]] ...
    2 KB (270 words) - 00:06, 2 December 2023
  • * '''X,Y,Z,W:''' Individual channels for vector data types [[Category:Nodes]][[Category:Vector Operators]] ...
    2 KB (254 words) - 00:06, 2 December 2023
  • * '''X,Y,Z,W:''' Individual channels for vector data types [[Category:Nodes]][[Category:Vector Operators]] ...
    2 KB (263 words) - 00:06, 2 December 2023
  • ...ting-point value to the integer component or each individual components of vector values. [[Category:Nodes]][[Category:Math Operators]] ...
    1 KB (193 words) - 00:06, 2 December 2023
  • | Makes sure that the specified axis is a normalized vector by applying a [[Unity_Products:Amplify_Shader_Editor/Normalize|Normalize]] [[Category:Nodes]][[Category:Vector Operators]] ...
    2 KB (345 words) - 00:06, 2 December 2023
  • ...ut|Input]] value or, in case of vectors, each component value of the input vector. In other words it sums the absolute values of its partial derivatives of t [[Category:Nodes]][[Category:Math Operators]] ...
    2 KB (284 words) - 00:06, 2 December 2023
  • [[Category:Nodes]][[Category:Vector Operators]] ...
    2 KB (255 words) - 00:06, 2 December 2023
  • [[Category:Nodes]][[Category:Vector Operators]] ...
    2 KB (326 words) - 00:06, 2 December 2023
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