Unity Products:Amplify Shader Editor/PI

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Pi Node

The Pi node outputs the mathematical constant π ( 3.14159265359... ) multiplied by a scalar factor defined by its Multiplier property.


Nodes used: Vertex TexCoord, Vector2, Float, PI, Rotator, Texture Sample


Node Parameter Description Default Value
Multiplier Scalar factor which is multiplied by the π constant. Only visible if the respective input port is not connected. 0


Input Port Description Type
Multiplier Scalar factor which is multiplied by the π constant. Float

Math Operators - PI

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