Unity Products:Amplify Shader Editor/PI: Difference between revisions
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Revision as of 12:35, 5 February 2018
Pi Node
The Pi node outputs the mathematical constant π ( 3.14159265359... ) multiplied by a scalar factor defined by its Multiplier property.
Nodes used:
Vertex TexCoord,
Vector2,
Float,
PI,
Rotator,
Texture Sample
Node Parameter | Description | Default Value |
---|---|---|
Multiplier | Scalar factor which is multiplied by the π constant. Only visible if the respective input port is not connected. | 0 |
Input Port | Description | Type |
---|---|---|
Multiplier | Scalar factor which is multiplied by the π constant. | Float |
Math Operators - PI |