Unity Products:Amplify Shader Editor: Difference between revisions
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* [[Unity_Products:Amplify_Shader_Editor/API| API]] | * [[Unity_Products:Amplify_Shader_Editor/API| API]] | ||
* [[Unity_Products:Amplify_Shader_Editor/Nodes| Nodes]] | * [[Unity_Products:Amplify_Shader_Editor/Nodes| Nodes]] | ||
* [[Unity_Products:Amplify_Shader_Editor/ | * [[Unity_Products:Amplify_Shader_Editor/ShaderGraph| Shader Graph to ASE - Node Remap]] | ||
* [[Unity_Products:Amplify_Shader_Editor/Community_Nodes| Community Nodes]] | * [[Unity_Products:Amplify_Shader_Editor/Community_Nodes| Community Nodes]] | ||
|style="text-align:right;" | http://wiki.amplify.pt/images/wp-content/uploads/2017/02/icon_precise_v1_128.png | |style="text-align:right;" | http://wiki.amplify.pt/images/wp-content/uploads/2017/02/icon_precise_v1_128.png |
Revision as of 20:39, 30 October 2024
Additional References
Community contributions not included in the main package
Submit Nodes and Shaders for inclusion in the official Amplify Shader Editor Package
We welcome, and encourage, all user submissions but we must first agree on some submission terms in order to avoid possible conflicts or legal issues. Must be submitted using Unity 5.4, you own any content created using the Amplify Shader Editor, or any content created for the editor such as nodes or additional extensions, you are completely free to sell any assets that you create. However, you must agree to waive certain rights when a submitted package is accepted into the official ASE package or website.