Unity Products:Amplify Shader Editor/Community Nodes

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Product Page - Included Shaders - Manual - Shader Functions - Tutorials - API - Shader Templates - Nodes - Community Nodes


Available Node Categories

Constants
Logical Operators

Constants

Tau.jpg Tau
Tau constant (2*PI): 6.28318530718

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Logical Operators

CompareAB.jpg Compare (A != B)
Check if A is not equal to B. If true return value of True else return value of False

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CompareALessB.jpg Compare (A < B)
Check if A is lower than B. If true return value of True else return value of False

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CompareALessOrEqualB.jpg Compare (A <= B)
Check if A is lower than or equal to B. If true return value of True else return value of False

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CompareAEqualsB.jpg Compare (A == B)
Check if A is equal to B. If true return value of True else return value of False

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CompareAGreaterB.jpg Compare (A > B)
Check if A is greater than B. If true return value of True else return value of False

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CompareAGreaterOrEqualB.jpg Compare (A >= B)
Check if A is greater than or equal to B. If true return value of True else return value of False

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CompareWithRange.jpg Compare With Range
Check if A is in the range between Range Min and Range Max. If true return value of True else return value of False

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If.jpg If
Conditional comparison between A with B.

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IfCommunity.jpg If [Community]
Compare A with B. If A is greater than B output the value of A > B port. If A is equal to B output the value of A == B port. If A is lower than B output the value of A < B port. Equal Threshold parameter will be used to check A == B adding and subtracting this value to A.

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