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- <img class="responsive-img" src="http://wiki.amplify.pt/images/Nodes/IfCommunity.jpg"> ...ally adapts to all connection types except [[Unity Products:Amplify Shader Editor/Texture Object|Sampler]] types. ...3 KB (434 words) - 00:06, 2 December 2023
- 72 bytes (13 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/PixelateUVNode.jpg"> ...2 KB (241 words) - 00:06, 2 December 2023
- ...ader_Editor/API| API]] - [[Unity_Products:Amplify_Shader_Editor/Templates| Shader Templates]] - [[Unity_Products:Amplify_Shader_Editor/Scriptable_Rendering_P ...It's important to note that '''Lightweight rendering is supported on older Unity versions''' but has since been '''replace by the Universal renderer'''; it' ...32 KB (4,810 words) - 00:06, 2 December 2023
- ...ader_Editor/API| API]] - [[Unity_Products:Amplify_Shader_Editor/Templates| Shader Templates]] - [[Unity_Products:Amplify_Shader_Editor/Nodes| Nodes]] - [[Uni |http://wiki.amplify.pt/images/wp-content/uploads/2017/12/Terrain_1.jpg ...7 KB (1,082 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/ATan2Node.jpg"> ...o all connection types except Matrices and [[Unity Products:Amplify Shader Editor/Texture Object|Sampler]] types. ...2 KB (333 words) - 00:06, 2 December 2023
- Amplify Creations Dev Stream #4 - Outline Toon Shading in LW/URP ...273 bytes (39 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/CoshGraphicNode.png"> ...o all connection types except Matrices and [[Unity Products:Amplify Shader Editor/Texture Object|Sampler]] types. ...1 KB (169 words) - 00:06, 2 December 2023
- 255 bytes (40 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/Exp2GraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/Exp2Node.gif"> ...1 KB (197 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/Nodes/WorldToCameraMatrix.jpg"> ...1 KB (173 words) - 00:06, 2 December 2023
- '''NOTE:''' Unity uses a shader keyword to know when fading is happening, that keyword is: ''LOD_FADE_CROSS <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/LODFadeNode.gif"> ...2 KB (258 words) - 00:06, 2 December 2023
- [http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Nodes/Node_2&action ...167 bytes (28 words) - 00:06, 2 December 2023
- ...ed when working with [https://docs.unity3d.com/Manual/class-Projector.html Unity Projectors] <img class="responsive-img" src="http://wiki.amplify.pt/images/Nodes/ProjectorMatrix.jpg"> ...1,017 bytes (139 words) - 00:06, 2 December 2023
- ...d Surface Light results in custom lighting mode. Like the Standard Surface shader, an Metallic or Specular workflows can be chosen by the [[#paramWorkflow|Wo <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/StandardSurfaceLightNode.jpg"> ...3 KB (498 words) - 00:06, 2 December 2023
- The Time node outputs Unity internal elapsed time in seconds, which can be modified by a [[#paramScale| <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/TimeNode.gif"> ...1 KB (176 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/CeilGraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/CeilNode.gif"> ...1 KB (197 words) - 00:06, 2 December 2023
- In this Unity shader tutorial, we're taking a look at advancing the dissolve techniques you may ...327 bytes (50 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/Nodes/Degrees.jpg"> ...o all connection types except Matrices and [[Unity Products:Amplify Shader Editor/Texture Object|Sampler]] types. ...1 KB (176 words) - 00:06, 2 December 2023
- '''NOTE:''' Do not confuse with [[Unity Products:Amplify Shader Editor/World Normal|World Normal]] node. <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/VertexNormalNode.gif"> ...2 KB (270 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/FractGraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/FractNode.gif"> ...2 KB (231 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/Log10GraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/Log10Node.gif"> ...1 KB (197 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/PositionFromTransformNode.gif"> ...1 KB (171 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/RoundGraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/RoundNode.gif"> ...1 KB (197 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/SwizzleNode.jpg"> ...o all connection types except Matrices and [[Unity Products:Amplify Shader Editor/Texture Object|Sampler]] types. ...2 KB (329 words) - 00:06, 2 December 2023
- 160 bytes (21 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/Nodes/CompareAGreaterOrEqualB.jpg"> ...o all connection types except Matrices and [[Unity Products:Amplify Shader Editor/Texture Object|Sampler]] types. ...2 KB (354 words) - 00:06, 2 December 2023
- 184 bytes (28 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/DivideNode.jpg"> ...ally adapts to all connection types except [[Unity Products:Amplify Shader Editor/Texture Object|Sampler]] types. ...2 KB (307 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/WeightedBlendNode.jpg"> ...o all connection types except Matrices and [[Unity Products:Amplify Shader Editor/Texture Object|Sampler]] types. ...3 KB (384 words) - 00:06, 2 December 2023
- Please check Unity [https://docs.unity3d.com/Manual/SL-GrabPass.html official documentation] f ...The grab texture will return incorrect results if used on a deferred only shader.<br/> ...7 KB (1,100 words) - 00:06, 2 December 2023
- Indirect Diffuse Light retrieves the diffuse ambient light from Unity's global illumination system. This is equivalent to say it retrieves the in <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/IndirectDiffuseLightNode.jpg"> ...2 KB (291 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/Nodes/ModelMatrix.jpg"> ...977 bytes (137 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/PositionFromTransformNode.gif"> ...2 KB (211 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/Nodes/ShadeVertexLights.jpg"> ...2 KB (238 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/TexelSizeNode.jpg"> ...2 KB (273 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/AbsGraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/AbsNode.gif"> ...1 KB (202 words) - 00:06, 2 December 2023
- 165 bytes (25 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/CrossNode.jpg"> ...2 KB (295 words) - 00:06, 2 December 2023
- ...shader must do some remapping before this node can use it. This is because Unity's packs Red and Green channels into the Green and Alpha channels respective '''Note:''' As for Unity 2017 there is also support for RG normal maps( x on red channel and y on gr ...4 KB (569 words) - 00:06, 2 December 2023
- ...ader_Editor/API| API]] - [[Unity_Products:Amplify_Shader_Editor/Templates| Shader Templates]] - [[Unity_Products:Amplify_Shader_Editor/Nodes| Nodes]] - [[Uni Amplify Shader Editor allows other plugin developers to create and distribute their custom nodes ...3 KB (457 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/Nodes/WorldToObject.jpg"> ...3 KB (410 words) - 00:06, 2 December 2023
- ...ader_Editor/API| API]] - [[Unity_Products:Amplify_Shader_Editor/Templates| Shader Templates]] - [[Unity_Products:Amplify_Shader_Editor/Nodes| Nodes]] - [[Uni '''Amplify Shader Editor Version: v1.8.7.012 – 25th November 2020''' ...6 KB (828 words) - 00:06, 2 December 2023
- 16 bytes (1 word) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/RGBtoHSVNode.jpg"> ...3 KB (465 words) - 00:06, 2 December 2023
- ...ader_Editor/API| API]] - [[Unity_Products:Amplify_Shader_Editor/Templates| Shader Templates]] - [[Unity_Products:Amplify_Shader_Editor/Nodes| Nodes]] - [[Uni Portions of this section have been acquired directly from the Unity Material Parameters Reference documentation. ...6 KB (989 words) - 00:06, 2 December 2023
- The Time Parameters node outputs Unity internal elapsed time in seconds scaled by different constant amounts. <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/TimeParametersNode.gif"> ...1 KB (187 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/ClampNode.gif"> ...o all connection types except Matrices and [[Unity Products:Amplify Shader Editor/Texture Object|Sampler]] types. ...3 KB (413 words) - 00:06, 2 December 2023
- In this Unity shader tutorial, we're taking a look at advancing the dissolve techniques you may ...327 bytes (48 words) - 00:06, 2 December 2023
- The Delta Time node outputs not only Unity internal elapsed time between frames in seconds but also a smoother value o <img class="responsive-img" src="http://wiki.amplify.pt/images/Nodes/DeltaTime.jpg"> ...956 bytes (141 words) - 00:06, 2 December 2023
Page text matches
- ...ader_Editor/API| API]] - [[Unity_Products:Amplify_Shader_Editor/Templates| Shader Templates]] - [[Unity_Products:Amplify_Shader_Editor/Scriptable_Rendering_P ...fy Shader Editor/Global Array|<img class="responsive-img" src="http://wiki.amplify.pt/images/Nodes/GlobalArray.jpg">]]</div> ...15 KB (2,035 words) - 00:06, 2 December 2023
- <img style="float:left; margin-right:10px;" src="http://wiki.amplify.pt/images/Nodes/BurnEffect.jpg"> [[Unity Products:Amplify Shader Editor/Burn Effect|'''Burn Effect''']] ...376 bytes (52 words) - 00:06, 2 December 2023
- <img style="float:left; margin-right:10px;" src="http://wiki.amplify.pt/images/Nodes/ScaleMatrix.jpg"> [[Unity Products:Amplify Shader Editor/Scale Matrix|'''Scale Matrix''']] ...387 bytes (53 words) - 00:06, 2 December 2023
- <img style="float:left; margin-right:10px;" src="http://wiki.amplify.pt/images/Nodes/DeprecatedSimplexNoise.jpg"> [[Unity Products:Amplify Shader Editor/Deprecated Simplex Noise|'''[Deprecated] Simplex Noise''']] ...369 bytes (48 words) - 00:06, 2 December 2023
- <img style="float:left; margin-right:10px;" src="http://wiki.amplify.pt/images/Nodes/KeywordSwitch.jpg"> [[Unity Products:Amplify Shader Editor/Keyword Switch|'''Keyword Switch''']] ...449 bytes (62 words) - 00:06, 2 December 2023
- <img style="float:left; margin-right:10px;" src="http://wiki.amplify.pt/images/Nodes/Texture2Matrix.jpg"> [[Unity Products:Amplify Shader Editor/Texture 2 Matrix|'''Texture 2 Matrix''']] ...402 bytes (54 words) - 00:06, 2 December 2023
- <img style="float:left; margin-right:10px;" src="http://wiki.amplify.pt/images/Nodes/Texture3Matrix.jpg"> [[Unity Products:Amplify Shader Editor/Texture 3 Matrix|'''Texture 3 Matrix''']] ...402 bytes (54 words) - 00:06, 2 December 2023
- <img style="float:left; margin-right:10px;" src="http://wiki.amplify.pt/images/Nodes/Texture0Matrix.jpg"> [[Unity Products:Amplify Shader Editor/Texture 0 Matrix|'''Texture 0 Matrix''']] ...402 bytes (54 words) - 00:06, 2 December 2023
- <img style="float:left; margin-right:10px;" src="http://wiki.amplify.pt/images/Nodes/Texture1Matrix.jpg"> [[Unity Products:Amplify Shader Editor/Texture 1 Matrix|'''Texture 1 Matrix''']] ...402 bytes (54 words) - 00:06, 2 December 2023
- ...tps://assetstore.unity.com/publishers/707?aid=1011lPwI&pubref=Wiki_Front_1 Amplify Creations]. <br /></div></div> ...ont-weight: bold; text-align: center; font-size: 120%;">[[ Unity Products| Unity ]]</div> ...3 KB (448 words) - 15:53, 2 December 2023
- ...ion mapping (POM) is an enhancement of the [[Unity Products:Amplify Shader Editor/Parallax Mapping|Parallax Mapping]] technique. Parallax occlusion mapping i ...xture lookups, be sure to set the Mip Mode [[Unity Products:Amplify Shader Editor/Texture Sample | Texture Sample]] node to Derivative. ...6 KB (841 words) - 00:06, 2 December 2023
- ...g effect. The output can be connect to the [[Unity Products:Amplify Shader Editor/Texture Sample | Texture Sample]] node UV Input Ports, note that it should ...UV coordinates, the example below uses the [[Unity Products:Amplify Shader Editor/Texture Coordinates |Texture Coordinates]] node to define its parameters. ...2 KB (360 words) - 00:06, 2 December 2023
- ...y. Another use for it would be to pass the reference of a texture inside a shader function. '''NOTE:''' If there's need to use a [[Unity Products:Amplify Shader Editor/Parallax Occlusion Mapping|Parallax Occlusion Mapping]] node with texture a ...6 KB (858 words) - 00:06, 2 December 2023
- '''NOTE:''' Do not confuse with [[Unity Products:Amplify Shader Editor/Vertex Normal|Vertex Normal]] node. <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/WorldNormalNode.gif"> ...2 KB (308 words) - 00:06, 2 December 2023
- ...accessed via the node output port or via a [[Unity Products:Amplify Shader Editor/Get Local Var|Get Local Var]] Node. <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/RegisterGetLocalVar.jpg"> ...3 KB (380 words) - 00:06, 2 December 2023
- ...ader_Editor/API| API]] - [[Unity_Products:Amplify_Shader_Editor/Templates| Shader Templates]] - [[Unity_Products:Amplify_Shader_Editor/Scriptable_Rendering_P ...ader Editor/Camera Depth Fade|<img class="responsive-img" src="http://wiki.amplify.pt/images/Nodes/CameraDepthFade.jpg">]]</div> ...133 KB (17,957 words) - 00:06, 2 December 2023
- ...''( shortcut: T key )'' fetches and reads a texture to be used inside the shader, generally as a texture map that uses the model [[#inputuv|UVs]]. This node If you drag a texture into the editor graph a texture sample node with an automatic name will be created and the ...15 KB (2,319 words) - 00:06, 2 December 2023
- ...ader_Editor/API| API]] - [[Unity_Products:Amplify_Shader_Editor/Templates| Shader Templates]] - [[Unity_Products:Amplify_Shader_Editor/Scriptable_Rendering_P Creating terrains with Amplify Shader Editor over the Lightweight SRP template differs a bit over the Standard Surface t ...8 KB (1,181 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/TruncGraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/TruncNode.gif"> ...1 KB (193 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/SinhGraphicNode.png"> ...o all connection types except Matrices and [[Unity Products:Amplify Shader Editor/Texture Object|Sampler]] types. ...1 KB (169 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/CoshGraphicNode.png"> ...o all connection types except Matrices and [[Unity Products:Amplify Shader Editor/Texture Object|Sampler]] types. ...1 KB (169 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/TanhGraphicNode.png"> ...o all connection types except Matrices and [[Unity Products:Amplify Shader Editor/Texture Object|Sampler]] types. ...1 KB (169 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/Log2GraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/Log2Node.gif"> ...1 KB (197 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/ExpGraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/ExpNode.gif"> ...1 KB (193 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/Exp2GraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/Exp2Node.gif"> ...1 KB (197 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/Log10GraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/Log10Node.gif"> ...1 KB (197 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/ScaleNode.jpg"> ...o all connection types except Matrices and [[Unity Products:Amplify Shader Editor/Texture Object|Sampler]] types. ...1 KB (174 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/FloorGraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/FloorNode.gif"> ...1 KB (197 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/CeilGraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/CeilNode.gif"> ...1 KB (197 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/RoundGraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/RoundNode.gif"> ...1 KB (197 words) - 00:06, 2 December 2023
- ...more useful when used in conjunction with [[Unity Products:Amplify Shader Editor/Light Color|Light Color]] node that contains both. It's only useful when do <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/LightAttenuationNode.jpg"> ...2 KB (253 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/LogGraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/LogNode.gif"> ...1 KB (201 words) - 00:06, 2 December 2023
- ...are calculated please check the following [http://www.aclockworkberry.com/shader-derivative-functions/ link]. <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/DDYNode.jpg"> ...1 KB (207 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/NegateGraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/NegateNode.gif"> ...2 KB (207 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/SqrtGraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/SqrtNode.gif"> ...1 KB (202 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/Nodes/Degrees.jpg"> ...o all connection types except Matrices and [[Unity Products:Amplify Shader Editor/Texture Object|Sampler]] types. ...1 KB (176 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/LengthNode.jpg"> ...o all connection types except Matrices and [[Unity Products:Amplify Shader Editor/Texture Object|Sampler]] types. ...2 KB (210 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/AbsGraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/AbsNode.gif"> ...1 KB (202 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/ATanGraphicNode.png"> ...o all connection types except Matrices and [[Unity Products:Amplify Shader Editor/Texture Object|Sampler]] types. ...1 KB (178 words) - 00:06, 2 December 2023
- ...llows access to local values created via a [[Unity Products:Amplify Shader Editor/Register Local Var|Register Local Var]] node. This can be done by selecting <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/RegisterGetLocalVar.jpg"> ...2 KB (236 words) - 00:06, 2 December 2023
- ...are calculated please check the following [http://www.aclockworkberry.com/shader-derivative-functions/ link]. <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/DDXNode.jpg"> ...2 KB (217 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/FractGraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/FractNode.gif"> ...2 KB (231 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/ACosGraphicNode.png"> ...o all connection types except Matrices and [[Unity Products:Amplify Shader Editor/Texture Object|Sampler]] types. ...1 KB (187 words) - 00:05, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/ASinGraphicNode.png"> ...o all connection types except Matrices and [[Unity Products:Amplify Shader Editor/Texture Object|Sampler]] types. ...1 KB (188 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/RadiansNode.jpg"> ...o all connection types except Matrices and [[Unity Products:Amplify Shader Editor/Texture Object|Sampler]] types. ...2 KB (218 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/RsqrtGraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/RsqrtNode.jpg"> ...2 KB (232 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/SinGraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/SinNode.jpg"> ...2 KB (242 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/CosGraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/CosNode.jpg"> ...2 KB (242 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/TanGraphicNode.jpg"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/TanNode.jpg"> ...2 KB (242 words) - 00:06, 2 December 2023
- <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/OneMinusGraphicNode.png"> <img class="responsive-img" src="http://wiki.amplify.pt/images/NodeDetail/OneMinusNode.jpg"> ...2 KB (254 words) - 00:06, 2 December 2023